This was hard. It seemed like no matter what I did, it wanted to highlight the side of the object. I think the main issue is that I'm not getting bounce light.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_aK1le7tiMfkpWP0ONwgyGWqGXCib6XadB4bqJdAlReetoasGI2sE0jpZLKBu9YtS36QBZLGK6oQC3pJOK30rF__J7MplbIlHtHvydeYy8OFCbFnTfn9Qyn1B6Ol95Fw1IGBcuE89SHU/s320/Knudsen_Physics.jpeg)
Here's the photo I referenced...
I tried a second time. Here's the photo...
I think I got the lighting angles fairly accurate, but it seemed that no matter what I did, the object wasn't lighting properly. Turns out, the polygons aren't properly divided on the model, so light doesn't hit it correctly. Even though it's backlit, I was getting a highlight on the front. I made some sloppy adjustments to the polygons to lose the highlight, but I think it's not getting proper bounce light because of this issue.
Here's the other angle (forgot to do this with the first attempt).
No comments:
Post a Comment